My responsibility on Derelict Outpost as an environment artist was to take the level from an alpha state and take it to completion, working with design and making changes of the playspace for more fluid player navigation. Additionally, my responsibility was to help facilitate communication, mentorship, art feedback, and technical support to artists on the team. This work was a collaborative effort between Santa Monica Studio and Valkyrie Entertainment as well as other external partners.
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Art Lead: John Palamarchuk
Art Director: Raf Grassetti
Environment Artists: Aenok Oh, Melissa Buffaloe
Additional Env Artists: Willow Paquette, Maria Raducanu, Cameron Kleven, Annie Hsu, Sanket Tonde, Kyle Bromley, Tom May, OF3D
Tech Art: Han Hunter
VFX: Nick Rudolph, Logan Duffy
Lighting: Mario Wiechec
Design: Brendon FitzGerald, Farid El-Nemr
Collision: Riley Bufton, Pride St. Clair